+1 to VR request, probably less work than expected, Mudrunner already have 3d vision native support with a minor flaw in UI and the hard work to put everything in correct 3d position to show it in stereoscopic mode is already done, and if there is a community with a massive use of VR systems is the driving simulators community, and if im not wrong Mudrunner is a driving simulator. can run flawless assetto corsa, rfactor 2, live for speed, elite dangerous ( lowering graphics) eurotruck, and a loooong long long long list of VR games, obviously if you wanna run all maxxed with supersampling at 2.0 you cant, but VR can run with less power than most people think.Ībout spintires itself in VR, i tried with old version using reshade with superdepth3d+big screen and works fine, not good as when i play in my 3d vision monitor, but good enough, and you can play in VR without a cockpit view, there are some VR games using external cameras and are perfectly fine. Is not to early, every day there are more people with vr systems, was expensive at the start, but now with a oculus rift at 400 bucks, is cheaper than a gaming 144hz monitor, you dont need too fast hardware to run vr, i have 2 vr rigs, and my old one is a phenom 1055t with 8gb ram gt圆60 and oculus rift dk2 running windows 7, unsupported processor with unsupported gpu with unsupported OS with less ram than recomended. Originally posted by wim1234:its too early for vr, too few ppl using it right now.Ĭost too much and you need fast hardware, only less than 10 percent of the gamers have that now.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |